WorldRemoved() public method

public WorldRemoved ( World world ) : void
world World
return void
Example #1
0
 private void OnWorldRemoved(World world)
 {
     world.Manager = null;
     if (world is GameWorld)
     {
         Monitor.WorldRemoved(world);
     }
     log.Info($"World {world.Id} ({world.Name}) removed");
 }
Example #2
0
 void OnWorldRemoved(World world)
 {
     world.Manager = null;
     if (world is GameWorld)
     {
         Monitor.WorldRemoved(world);
     }
     log.InfoFormat("World {0}({1}) removed.", world.Id, world.Name);
 }