protected override void Draw(GameTime gameTime)
        {
            GraphicsDevice.Clear(Color.CornflowerBlue);

            spriteBatch.Begin();
            if (StartMeny.active)
            {
                StartMeny.draw(spriteBatch);
            }
            else if (buyMeny.active)     // För köpmeny
            {
                buyMeny.draw(spriteBatch);
            }
            else
            {
                ObjectManager.Draw(spriteBatch);
                RoundController.Draw(spriteBatch);
                spriteBatch.Draw(Assets.shoppcart, new Rectangle(new Point(750, 750), new Point(50)), Color.White);
                spriteBatch.DrawString(Assets.textfont, "HP: " + (ObjectManager.player as player).hp, new Vector2(0, 40), Color.Black);
                spriteBatch.DrawString(Assets.textfont, "Money: " + (ObjectManager.player as player).Money, new Vector2(0, 60), Color.Black);
            }



            spriteBatch.End();

            base.Draw(gameTime);
        }