void Awake() { instance = this; zedReady = false; //If you want the ZEDRig not to be destroyed DontDestroyOnLoad(transform.root); //Init the first parameters initParameters = new sl.InitParameters(); initParameters.resolution = resolution; initParameters.depthMode = depthMode; initParameters.depthStabilization = depthStabilizer; //Check if the AR is needed and if possible to add CheckStereoMode(); //Init the other options isZEDTracked = enableTracking; initialPosition = zedRigRoot.transform.localPosition; zedPosition = initialPosition; zedOrientation = initialRotation; //Create a camera and return an error message if the dependencies are not detected zedCamera = sl.ZEDCamera.GetInstance(); LastInitStatus = sl.ERROR_CODE.ERROR_CODE_LAST; zedSVOManager = GetComponent <ZEDSVOManager>(); zedCamera.CreateCamera(wrapperVerbose); if (zedSVOManager != null) { //Create a camera if ((zedSVOManager.read || zedSVOManager.record) && zedSVOManager.videoFile.Length == 0) { zedSVOManager.record = false; zedSVOManager.read = false; } if (zedSVOManager.read) { zedSVOManager.record = false; initParameters.pathSVO = zedSVOManager.videoFile; initParameters.svoRealTimeMode = zedSVOManager.realtimePlayback; initParameters.depthStabilization = depthStabilizer; } } versionZED = "[SDK]: " + sl.ZEDCamera.GetSDKVersion().ToString() + " [Plugin]: " + sl.ZEDCamera.PluginVersion.ToString(); //Set the ZED Tracking frame as Left eye if (isStereoRig) { //Creates a CameraRig (the 2 last cameras) GameObject o = CreateZEDRigDisplayer(); o.hideFlags = HideFlags.HideAndDontSave; o.transform.parent = transform; //Force some initParameters that are required for MR experience initParameters.enableRightSideMeasure = isStereoRig; initParameters.depthMinimumDistance = 0.1f; initParameters.depthMode = sl.DEPTH_MODE.PERFORMANCE; initParameters.depthStabilization = depthStabilizer; //Create the mirror, the texture from the firsts cameras is rendered to avoid a black border CreateMirror(); } //Start the co routine to initialize the ZED and avoid to block the user LastInitStatus = sl.ERROR_CODE.ERROR_CODE_LAST; openingLaunched = false; StartCoroutine("InitZED"); OnCamBrightnessChange += CameraBrightnessChangeHandler; }