Example #1
0
 protected override void NowhereToRun()
 {
     if (Mob.Buff <Terror>() == null)
     {
         Mob.State = Mob.HUNTING;
     }
     else
     {
         base.NowhereToRun();
     }
 }
Example #2
0
 protected override void NowhereToRun()
 {
     if (Mob.Buff <Terror>() == null)
     {
         Mob.Sprite.ShowStatus(CharSprite.Negative, TxtRage);
         Mob.State = Mob.HUNTING;
     }
     else
     {
         base.NowhereToRun();
     }
 }