public void Clear() { // result result_ = 0; // updatedSlot updatedSlot_.Clear(); }
public void Clear() { // result result_ = 0; // infos infos_.Clear(); // slot slot_.Clear(); }
public void Clear() { // isAi isAi_ = false; // profile profile_.Clear(); // selectedCar selectedCar_.Clear(); // equippedAbility equippedAbility_.Clear(); // abilities abilities_.Clear(); // matchItems matchItems_.Clear(); }