Example #1
0
        public void AddAttack(CharacterEnums.TypeAttack attack, int damage)
        {
            if (damage <= 0)
            {
                throw new ArgumentOutOfRangeException("Damage must be bigger than zero.");
            }

            if (!Attacks.ContainsKey(attack))
            {
                Attacks.Add(attack, damage);
            }
            else
            {
                Attacks[attack] = damage;
            }
        }
Example #2
0
 public Character(CharacterEnums.TypeAttack attack, int damage) : this()
 {
     AddAttack(attack, damage);
 }