Example #1
0
        static public RotateTo Create2(float duration_, float angle_)
        {
            RotateTo action = new RotateTo();

            action.InitWithRotation(duration_, new Vector3(0, 0, angle_));

            action.m_use2d = true;

            return(action);
        }
Example #2
0
        //-------∽-★-∽------∽-★-∽--------∽-★-∽static∽-★-∽--------∽-★-∽------∽-★-∽--------//


        static public RotateTo Create(float duration_, Vector3 to_)
        {
            RotateTo action = new RotateTo();

            action.InitWithRotation(duration_, to_);

            action.m_use2d = false;

            return(action);
        }