Example #1
0
 public void addMissile(PhysicsGameObject m)
 {
     this.missiles.Add(m);
 }
Example #2
0
 public void addDestroyedShipPosition(PhysicsGameObject ship)
 {
     this.destroyedShips.Add(ship);
 }
Example #3
0
 public FollowCamera(Game game, Objects.PhysicsGameObject target)
 {
     m_Game = game;
     this.target = target;
     ComputeMatrix();
 }
Example #4
0
 public void removeMissile(PhysicsGameObject m)
 {
     this.missiles.Remove(m);
 }
Example #5
0
 public LinearDragModule(PhysicsGameObject obj, float linear_coefficient)
     : base(obj)
 {
     this.linear_coefficient = linear_coefficient;
 }