Example #1
0
 private void checkGibbonBounds()
 {
     if (game.isOffscreen(connectRectJoint.WorldAnchorA) && game.isOffscreen(rectBody1.WorldCenter) && game.isOffscreen(rectBody2.WorldCenter) && game.isOffscreen(clampedJoint.WorldAnchorA))
     {
         Console.Write("Robot out of bounds.\n");
         game.endGame(2);
     }
 }