Example #1
0
 private void checkGibbonBounds()
 {
     if (game.isOffscreen(connectRectJoint.WorldAnchorA) && game.isOffscreen(rectBody1.WorldCenter) && game.isOffscreen(rectBody2.WorldCenter) && game.isOffscreen(clampedJoint.WorldAnchorA))
     {
         Console.Write("Robot out of bounds.\n");
         game.endGame(2);
     }
 }
Example #2
0
        public void changeHealth(float dH)
        {
            currentHealth += dH;

            if (currentHealth > 100)
            {
                currentHealth = 100;
            }

            if (currentHealth < 0)
            {
                currentHealth = 0;

                Console.Write("Out of energy!\n");
                game.endGame(1);
            }
        }