Example #1
0
        /// <summary>
        /// Schedule a new game.
        /// </summary>
        /// <param name="opponent">the opponent team</param>
        /// <param name="time">the date/time of the game</param>
        public Game(StadiumStructure _stadium, OpponentTeam _opponent, TimeLength _time)
        {
            this.stadium  = _stadium;
            this.opponent = _opponent;
            this.date     = World.world.clock + _time;

            World.world.clock.registerOneShot(new ClockHandler(onGameDate), _time);
        }
Example #2
0
 public Game(StadiumStructure _stadium, TimeLength _time)
     : this(_stadium, OpponentTeam.drawRandom(), _time)
 {
 }