Example #1
0
        public override void SetLayer(int layer, bool bSetOnChildren = false)
        {
            int cur_layer = GetLayer();

            LineRenderingManager.ChangeLayer(this, cur_layer, layer);
            base.SetLayer(layer, bSetOnChildren);
        }
Example #2
0
 public fLineSetGameObject(GameObject baseGO, LineSet lines, string name = "line")
     : base(baseGO, FGOFlags.EnablePreRender)
 {
     SetName(name);
     this.lines = lines;
     LineRenderingManager.AddLineSet(this);
 }
Example #3
0
 public override void Destroy()
 {
     LineRenderingManager.RemoveLineSet(this);
     base.Destroy();
 }
Example #4
0
 public fLineSetGameObject(string name = "line")
     : base(new GameObject(), FGOFlags.EnablePreRender)
 {
     SetName(name);
     LineRenderingManager.AddLineSet(this);
 }