Example #1
0
        public static new CCParticleRain node()
        {
            CCParticleRain cCParticleRain = new CCParticleRain();

            if (cCParticleRain.init())
            {
                return(cCParticleRain);
            }
            return(null);
        }
Example #2
0
        public static CCParticleRain node()
        {
            CCParticleRain pRet = new CCParticleRain();

            if (pRet.init())
            {
                return(pRet);
            }
            return(null);
        }
 public static CCParticleRain node()
 {
     CCParticleRain pRet = new CCParticleRain();
     if (pRet.init())
     {
         return pRet;
     }
     return null;
 }
Example #4
0
        public override void OnEnter()
        {
            base.OnEnter();

            m_emitter = new CCParticleRain();

            m_background.AddChild(m_emitter, 10);

            CCPoint p = m_emitter.Position;
            m_emitter.Position = new CCPoint(p.X, p.Y - 100);
            m_emitter.Life = 4;

            m_emitter.Texture = CCTextureCache.SharedTextureCache.AddImage(TestResource.s_fire);

            setEmitterPosition();
        }