behaviac.Sequence sequenceNode = new behaviac.Sequence(); sequenceNode.SetId("mySequenceNode");
behaviac.Sequence sequenceNode = (behaviac.Sequence)behaviac.Workspace.LoadNodeById("mySequenceNode");Here, the Sequence node with the Id "mySequenceNode" is retrieved from the current workspace. The behaviac Sequence SetId method is part of the behaviac C# library, which is a behavior tree framework for game AI development.