public void InitialiserPartie() { partie = new Partie(32, 32); partie.Initialize("carte reseau", new List<string>() { "Pandawan01", "Pingvin01" }, new List<int>() { 0, 0 }, new List<int>() { 0, 1 }, new List<Color>() { Color.Blue, Color.Red }, e_typeDePartie.Joute, e_brouillardDeGuerre.Normal, 42); }
public ScenePartie(int map_width_, int map_height_) : base() { p = new Partie(map_width_, map_height_); estEnPause = false; boutons.Add(new BoutonLien(Divers.X / 2 - 200, 500, new Rectangle(0, 0, 800, 300), null, 5, false)); boutons.Add(new BoutonLien(Divers.X / 2 - 200, 400, new Rectangle(0, 0, 800, 300), new MenuOption(), 3, false)); boutons.Add(new BoutonPause(Divers.X / 2 - 200, 300, 69, false)); boutons.Add(new BoutonPause(0, 0, 68, true)); boutons.Add(new BoutonLien(Divers.X / 2 - 200, 750, new Rectangle(0, 0, 800, 300), null, 5, false)); boutons.Add(new BoutonPret(Divers.X / 2 - 200, 300, 154, false)); transition = false; }
public Enfer() : base() { p = new Partie(32, 32); boutons.Add(new BoutonLien(Divers.X / 2 - 200, 700, new Rectangle(0, 0, 800, 300), null, 5)); p.Initialize("carte reseau", new List<string>() { "Pandawan01", "Pingvin01" }, new List<int>() { 0, 0 }, new List<int>() { 0, 1 }, new List<Color>() { Color.Blue, Color.Red }, e_typeDePartie.Joute, e_brouillardDeGuerre.Normal, 42); }