Example #1
0
        // Add menu named "TowerEditor" to the Window menu
        //[MenuItem ("TDTK/SpawnEditor")]
        public static void Init()
        {
            // Get existing open window or if none, make a new one:
            window         = (DialogueEditor)EditorWindow.GetWindow(typeof(DialogueEditor));
            window.minSize = new Vector2(620, 620);

            //		GetSpawnManager();
        }
Example #2
0
 static void OpenDialogueEditor()
 {
     DialogueEditor.Init();
 }