Example #1
0
        public Game1()
        {
            graphics = new GraphicsDeviceManager(this);
            Content.RootDirectory = "Content";

            //Instantiate your TestsUI instance
            //and add it to the components
            _unitTestsUI = new TestsUi(this);
            Components.Add(_unitTestsUI);

            // Frame rate is 30 fps by default for Windows Phone.
            TargetElapsedTime = TimeSpan.FromTicks(333333);
        }
Example #2
0
        public Game1()
        {
            graphics = new GraphicsDeviceManager(this);
            Content.RootDirectory = "Content";

            //Instantiate your TestsUI instance
            //and add it to the components
            _unitTestsUI = new TestsUi(this);
            Components.Add(_unitTestsUI);

            // Frame rate is 30 fps by default for Windows Phone.
            TargetElapsedTime = TimeSpan.FromTicks(333333);
        }