public static SCNPhysicsShape Create(SCNNode node, SCNPhysicsShapeType? shapeType = null, bool? keepAsCompound = null, SCNVector3? scale = null) { return Create (node, new SCNPhysicsShapeOptions { ShapeType = shapeType, KeepAsCompound = keepAsCompound, Scale = scale }.ToDictionary ()); }
public static SCNSkinner Create(SCNGeometry baseGeometry, SCNNode [] bones, SCNMatrix4 [] boneInverseBindTransforms, SCNGeometrySource boneWeights, SCNGeometrySource boneIndices) { return _Create ( baseGeometry, bones, ToNSArray (boneInverseBindTransforms), boneWeights, boneIndices ); }
public unsafe virtual Task PresentSceneAsync(SCNScene scene, global::XamCore.SpriteKit.SKTransition transition, SCNNode pointOfView) { return(SCNSceneRenderer_Extensions.PresentSceneAsync(this, scene, transition, pointOfView)); }
public static SCNPhysicsShape Create(SCNNode node, SCNPhysicsShapeOptions options) { return(Create(node, options.ToDictionary())); }
public void AddChildNodechild(SCNNode child) { AddChildNode(child); }
public static SCNPhysicsShape Create(SCNNode node, SCNPhysicsShapeOptions options) { return Create (node, options.ToDictionary ()); }