Example #1
0
 private void InitTileMap()
 {
     tileMap = new GameObject("TileObjects").AddComponent <TileMap>();
     tileMap.transform.parent   = transform;
     tileMap.transform.position = new Vector3(0f, 0f, 0f);
 }
Example #2
0
 public static TileMap GetRootAsTileMap(ByteBuffer _bb, TileMap obj)
 {
     return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }