Example #1
0
 /// <summary>
 /// Allows the game to perform any initialization it needs to before starting to run.
 /// This is where it can query for any required services and load any non-graphic
 /// related content.  Calling base.Initialize will enumerate through any components
 /// and initialize them as well.
 /// </summary>
 protected override void Initialize()
 {
     // TODO: Add your initialization logic here
     //balls.Add(new Knight());
     //balls.Add(new MouseIcon());
     player               = new Player();
     mMouseIconSprite     = new MouseIcon();
     totalForFireElapsed  = TimeSpan.FromMilliseconds(200);
     totalForSpawnElapsed = TimeSpan.Zero;
     base.Initialize();
 }
Example #2
0
 /// <summary>
 /// Allows the game to perform any initialization it needs to before starting to run.
 /// This is where it can query for any required services and load any non-graphic
 /// related content.  Calling base.Initialize will enumerate through any components
 /// and initialize them as well.
 /// </summary>
 protected override void Initialize()
 {
     // TODO: Add your initialization logic here
     //balls.Add(new Knight());
     //balls.Add(new MouseIcon());
     player = new Knight();
     mMouseIconSprite = new MouseIcon();
     totalForFireElapsed = TimeSpan.FromMilliseconds(200);
     totalForSpawnElapsed = TimeSpan.Zero;
     base.Initialize();
 }