Example #1
0
        public float GetDistanceFrom(Sprite s)
        {
            Vector2 v1 = s.GetCentre();
            Vector2 v2 = GetCentre();
            float   dx = v1.X - v2.X;
            float   dy = v1.Y - v2.Y;

            return((float)Math.Sqrt((dx * dx) + (dy * dy)));
        }