private void btnOmiljeniToIgraci_Click(object sender, EventArgs e) { foreach (IgracUC igrac in ListaKontrolaOmiljeniToIgraci) { StartingEleven s = GetStartingEleven(igrac.Ime); IgracUC igracUC = new IgracUC(s.Name, s.ShirtNumber.ToString(), s.Position.ToString(), s.Captain); igracUC.Name = igracUC.Ime; igracUC.MouseDown += IgracUC_Mouse_Down_Igraci_To_Omiljeni; igracUC.setNormalBackColor(); igracUC.loadData(); flowLayoutPanel1.Controls.Add(igracUC); flowLayoutPanel2.Controls.RemoveByKey(igrac.Name); } ListaKontrolaOmiljeniToIgraci = new List <IgracUC>(); }
private void flp1_DragDrop(object sender, DragEventArgs e) { string igracIme = e.Data.GetData(DataFormats.Text).ToString(); StartingEleven s = GetStartingEleven(igracIme); IgracUC igracUC = new IgracUC(s.Name, s.ShirtNumber.ToString(), s.Position.ToString(), s.Captain); igracUC.Name = igracIme; igracUC.MouseDown += IgracUC_Mouse_Down_Igraci_To_Omiljeni; igracUC.loadData(); resetFLP1Colors(); resetFLP2Colors(); flowLayoutPanel1.Controls.Add(igracUC); flowLayoutPanel2.Controls.RemoveByKey(igracIme); ListaKontrolaOmiljeniToIgraci.Clear(); ListaKontrolaIgraciToOmiljeni.Clear(); }
private void loadIgrace() { IRepo repo = RepoFactory.getRepo(); List <StartingEleven> starting = ListaIgraca; List <IgracUC> igraci = new List <IgracUC>(); foreach (StartingEleven s in starting) { IgracUC i = new IgracUC(s.Name, s.ShirtNumber.ToString(), s.Position.ToString(), s.Captain); i.MouseDown += IgracUC_Mouse_Down_Igraci_To_Omiljeni; i.Click += IgracUC_Click; i.Name = s.Name; igraci.Add(i); } foreach (IgracUC item in igraci) { flowLayoutPanel1.Controls.Add(item); item.loadData(); } }