Example #1
0
 public override void OnHitPvp(Player target, int damage, bool crit)
 {
     APARocketI.OnHitCollide(projectile);
 }
Example #2
0
 public override bool OnTileCollide(Vector2 oldVelocity)
 {
     APARocketI.OnHitCollide(projectile, true); return(false);
 }
Example #3
0
 public override void OnHitNPC(NPC target, int damage, float knockback, bool crit)
 {
     APARocketI.OnHitCollide(projectile);
 }
Example #4
0
 public override void Kill(int timeLeft)
 {
     APARocketI.aiKill(projectile, true, 0);
 }
Example #5
0
 public override void AI()
 {
     APARocketI.rocketAI(projectile, 92);
 }
Example #6
0
 public override void SetDefaults()
 {
     APARocketI.setDefaults(projectile);
 }
 public override void Kill(int timeLeft)
 {
     APARocketI.aiKill(projectile, false, 2);
 }