Inheritance: BaseModule, ICollideModule
Example #1
0
 public ExplodeAndLoot(Item loot)
 {
     _pick = new PickUpOnCollide(loot);
     _explosion = AnimatedDrawer.Explosion;
 }
Example #2
0
 public ExplodeAndLoot(WarTornLands.PlayerClasses.Items.Item loot)
 {
     _pick = new PickUpOnCollide(loot);
     _explosion = AnimatedDrawer.Explosion;
 }