The WCell.RealmServer.Entities unit is a part of the WCell package library which is used for building and managing World of Warcraft private servers. This unit includes various classes and interfaces that represent entities such as game objects, units, and players.
Example 1: Creating a new player entity
Player player = new Player("Bob", Race.Human, ClassType.Warrior); player.Level = 10; player.AddItem(ItemTemplate.Weapon_Sword_1H, 1); player.Inventory.EquipItem(player.Inventory.GetItem(ItemSlot.MainHand));
This code snippet creates a new player entity named Bob with a race of human and class type of warrior. The player is given a level of 10 and is equipped with a sword.
This code snippet creates a new game object entity named Statue with a type of statue. The object is placed in the Elwynn Forest map at coordinates (34.5, -67.8, 45.2) and has a display ID of 1234 with an orientation of 2.5 radians.
Overall, the WCell.RealmServer.Entities unit is a crucial part of the WCell package library as it provides the necessary entity classes and interfaces for building a functional private server for World of Warcraft.
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