private static void StartPreInitActionSets()
 {
     SteamVR_Actions.p_VRIF            = ((SteamVR_Input_ActionSet_VRIF)(SteamVR_ActionSet.Create <SteamVR_Input_ActionSet_VRIF>("/actions/VRIF")));
     Valve.VR.SteamVR_Input.actionSets = new Valve.VR.SteamVR_ActionSet[] {
         SteamVR_Actions.VRIF
     };
 }
Example #2
0
 private static void StartPreInitActionSets()
 {
     SteamVR_Actions.p__default = ((SteamVR_Input_ActionSet_default)(SteamVR_ActionSet.Create<SteamVR_Input_ActionSet_default>("/actions/default")));
     SteamVR_Actions.p_platformer = ((SteamVR_Input_ActionSet_platformer)(SteamVR_ActionSet.Create<SteamVR_Input_ActionSet_platformer>("/actions/platformer")));
     SteamVR_Actions.p_buggy = ((SteamVR_Input_ActionSet_buggy)(SteamVR_ActionSet.Create<SteamVR_Input_ActionSet_buggy>("/actions/buggy")));
     SteamVR_Actions.p_mixedreality = ((SteamVR_Input_ActionSet_mixedreality)(SteamVR_ActionSet.Create<SteamVR_Input_ActionSet_mixedreality>("/actions/mixedreality")));
     SteamVR_Actions.p_VRIF = ((SteamVR_Input_ActionSet_VRIF)(SteamVR_ActionSet.Create<SteamVR_Input_ActionSet_VRIF>("/actions/VRIF")));
     Valve.VR.SteamVR_Input.actionSets = new Valve.VR.SteamVR_ActionSet[] {
             SteamVR_Actions._default,
             SteamVR_Actions.platformer,
             SteamVR_Actions.buggy,
             SteamVR_Actions.mixedreality,
             SteamVR_Actions.VRIF};
 }