Example #1
0
// void SetViewport(vtkViewport * viewport)
// "void SetViewport(vtkViewport *viewport)"
        public void SetViewport(vtkViewport /*(vtkViewport*)*/ viewport)
        {
            VTK_API.API_vtkCoordinate.SetViewport_0(this, viewport);
        }
Example #2
0
// void RenderOverlay(vtkViewport * viewport)
// "void RenderOverlay(vtkViewport* viewport)"
        public void RenderOverlay(vtkViewport /*(vtkViewport*)*/ viewport)
        {
            VTK_API.API_vtkActor2DCollection.RenderOverlay_0(this, viewport);
        }
Example #3
0
// virtual void RenderTranslucentPolygonalGeometry(vtkViewport * ARG_0, vtkActor2D * ARG_1)
// "virtual void RenderTranslucentPolygonalGeometry(vtkViewport*, vtkActor2D*)"
        public void RenderTranslucentPolygonalGeometry(vtkViewport /*(vtkViewport*)*/ ARG_0, vtkActor2D /*(vtkActor2D*)*/ ARG_1)
        {
            VTK_API.API_vtkMapper2D.RenderTranslucentPolygonalGeometry_0(this, ARG_0, ARG_1);
        }
Example #4
0
// virtual void RenderOpaqueGeometry(vtkViewport * ARG_0, vtkActor2D * ARG_1)
// "virtual void RenderOpaqueGeometry(vtkViewport*, vtkActor2D*)"
        public void RenderOpaqueGeometry(vtkViewport /*(vtkViewport*)*/ ARG_0, vtkActor2D /*(vtkActor2D*)*/ ARG_1)
        {
            VTK_API.API_vtkMapper2D.RenderOpaqueGeometry_0(this, ARG_0, ARG_1);
        }
Example #5
0
// virtual void RenderOverlay(vtkViewport * ARG_0, vtkActor2D * ARG_1)
// "virtual void RenderOverlay(vtkViewport*, vtkActor2D*)"
        public void RenderOverlay(vtkViewport /*(vtkViewport*)*/ ARG_0, vtkActor2D /*(vtkActor2D*)*/ ARG_1)
        {
            VTK_API.API_vtkMapper2D.RenderOverlay_0(this, ARG_0, ARG_1);
        }
Example #6
0
// virtual void SetAllocatedRenderTime(double t, vtkViewport * ARG_0)
// "virtual void SetAllocatedRenderTime(double t, vtkViewport *)"
        public void SetAllocatedRenderTime(double /*(double)*/ t, vtkViewport /*(vtkViewport*)*/ ARG_0)
        {
            VTK_API.API_vtkProp.SetAllocatedRenderTime_0(this, t, ARG_0);
        }
Example #7
0
// virtual void AddEstimatedRenderTime(double t, vtkViewport * ARG_0)
// "virtual void AddEstimatedRenderTime(double t, vtkViewport *)"
        public void AddEstimatedRenderTime(double /*(double)*/ t, vtkViewport /*(vtkViewport*)*/ ARG_0)
        {
            VTK_API.API_vtkProp.AddEstimatedRenderTime_0(this, t, ARG_0);
        }