Example #1
0
        private void CreateAndPlayBadgeSpawnAnimation(BadgeFacade badge)
        {
            var animation = badge.gameObject.AddComponent <Animation>();

            var keys = new Keyframe[3];

            keys[0] = new Keyframe(0.0f, 0.0f);
            keys[1] = new Keyframe(0.2f, badge.transform.localScale.x + badge.transform.localScale.x / 100 * 40);
            keys[2] = new Keyframe(0.4f, badge.transform.localScale.x);
            var curveX = new AnimationCurve(keys);

            keys[0] = new Keyframe(0.0f, 0.0f);
            keys[1] = new Keyframe(0.2f, badge.transform.localScale.y + badge.transform.localScale.y / 100 * 40);
            keys[2] = new Keyframe(0.4f, badge.transform.localScale.y);
            var curveY = new AnimationCurve(keys);

            keys[0] = new Keyframe(0.0f, 0.0f);
            keys[1] = new Keyframe(0.2f, badge.transform.localScale.z + badge.transform.localScale.z / 100 * 40);
            keys[2] = new Keyframe(0.4f, badge.transform.localScale.z);
            var curveZ = new AnimationCurve(keys);

            var clip = new AnimationClip {
                legacy = true
            };

            clip.SetCurve("", typeof(Transform), "localScale.x", curveX);
            clip.SetCurve("", typeof(Transform), "localScale.y", curveY);
            clip.SetCurve("", typeof(Transform), "localScale.z", curveZ);
            animation.AddClip(clip, "BadgeSpawnAnim");
            animation.Play("BadgeSpawnAnim");
            badge.StartCoroutine(DestroyAnimation(animation));
        }
Example #2
0
 public void SetFacade(BadgeFacade facade)
 {
     Facade = facade;
 }