/// <summary> /// Deploys the given target /// </summary> /// <param name="Target">Information about the target being deployed</param> public override void Deploy(UEBuildDeployTarget Target) { }
public override void Deploy(UEBuildDeployTarget Target) { new UEDeployTVOS().PrepTargetForDeployment(Target); }
public override bool PrepTargetForDeployment(UEBuildDeployTarget InTarget) { // @todo Lumin: Need to create a MabuFile with no data files - including the executable!! return(true); }
/// <summary> /// Deploys the given target /// </summary> /// <param name="Target">Information about the target being deployed</param> public override void Deploy(UEBuildDeployTarget Target) { new BaseWindowsDeploy().PrepTargetForDeployment(Target); }
/// <summary> /// Deploys the given target /// </summary> /// <param name="Target">Information about the target being deployed</param> public override void Deploy(UEBuildDeployTarget Target) { // do not package data if building via UBT new UEDeployAndroid(Target.ProjectFile, false).PrepTargetForDeployment(Target); }
/// <summary> /// Deploys the given target /// </summary> /// <param name="Target">Information about the target being deployed</param> public override void Deploy(UEBuildDeployTarget Target) { new UEDeployLumin(Target.ProjectFile).PrepTargetForDeployment(Target); }
/// <summary> /// Deploys the given target /// </summary> /// <param name="Target">Information about the target being deployed</param> public abstract void Deploy(UEBuildDeployTarget Target);
public override bool PrepTargetForDeployment(UEBuildDeployTarget InTarget) { Log.TraceInformation("Deploying now!"); return(true); }
/// <summary> /// Prepare the target for deployment /// </summary> /// <param name="InTarget"> The target for deployment</param> /// <returns>bool true if successful, false if not</returns> public virtual bool PrepTargetForDeployment(UEBuildDeployTarget InTarget) { return(true); }