private void Awake()
 {
     currTime = 0f;
     wanderUS = GetComponent<SteerForWander> ();
     avoidUS = GetComponent<SteerForSphericalObstacles> ();
 }
Example #2
0
 private void Awake()
 {
     currTime = 0f;
     wanderUS = GetComponent <SteerForWander> ();
     avoidUS  = GetComponent <SteerForSphericalObstacles> ();
 }