internal static void OnChildListPageTurn()
        {
            if (Instance == null)
            {
                return;
            }

            Instance.RefreshChildObjectList();
        }
Example #2
0
        // Update

        public override void Update()
        {
            base.Update();

            if (m_pendingDestroy || !this.IsActive)
            {
                return;
            }

            RefreshTopInfo();

            s_childList.RefreshChildObjectList();

            s_compList.RefreshComponentList();

            s_controls.RefreshControls();

            if (GameObjectControls.s_sliderChangedWanted)
            {
                GameObjectControls.UpdateSliderControl();
            }
        }