Example #1
0
    public void SendWrench(UnityEngine.Vector3 force, UnityEngine.Vector3 torque)
    {
        if (!init)
        {
            return;
        }

        Wrench wrench = new Wrench();

        wrench.force  = new Messages.geometry_msgs.Vector3(force.ToRos());
        wrench.torque = new Messages.geometry_msgs.Vector3(torque.ToRos());

        wrenchPub.publish(wrench);
    }
Example #2
0
    public void SendTwist(UnityEngine.Vector3 linear, UnityEngine.Vector3 angular)
    {
        if (!init)
        {
            return;
        }

        Twist twist = new Twist();

        twist.linear  = new Messages.geometry_msgs.Vector3(linear.ToRos());
        twist.angular = new Messages.geometry_msgs.Vector3(angular.ToRos());

        velocityPublisher.publish(twist);
    }