static int QPYX_DOPlay_YXQP(IntPtr L_YXQP)
 {
     try
     {
         ToLua.CheckArgsCount(L_YXQP, 1);
         UnityEngine.Component QPYX_obj_YXQP = (UnityEngine.Component)ToLua.CheckObject <UnityEngine.Component>(L_YXQP, 1);
         int QPYX_o_YXQP = QPYX_obj_YXQP.DOPlay();
         LuaDLL.lua_pushinteger(L_YXQP, QPYX_o_YXQP);
         return(1);
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }
 static int DOPlay(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         UnityEngine.Component obj = (UnityEngine.Component)ToLua.CheckObject <UnityEngine.Component>(L, 1);
         int o = obj.DOPlay();
         LuaDLL.lua_pushinteger(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }