Example #1
0
        public void Invalidate()
        {
            AltSketchPaint paint = paintComponent;

            if (paint != null)
            {
                paint.Invalidate();
            }
        }
Example #2
0
 protected void EditorPaint(PaintEventArgs e)
 {
     if (!Application.isPlaying)
     {
         AltSketchPaint paintComponent = this.paintComponent;
         AltSketchPaintHandler.DrawEditorText(e,
                                              GetEditorName(),
                                              gameObject != null ? gameObject.name : "Unknown",
                                              ClientSize,
                                              paintComponent != null ? paintComponent.MaxFPS : -1,
                                              paintComponent != null ? paintComponent.RenderType : Alt.Sketch.Rendering.RenderType.Software);
         return;
     }
 }
Example #3
0
 internal AltSketchPaintHandlerUnityUI(AltSketchPaint paint)
 {
     m_Paint = paint;
 }