private INTERNAL_CALL_GetActiveScene ( |
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value | ||
return | void |
/// <summary> /// <para>Get the active scene.</para> /// </summary> public static Scene GetActiveScene() { Scene scene; SceneManager.INTERNAL_CALL_GetActiveScene(out scene); return(scene); }
public static Scene GetActiveScene() { Scene result; SceneManager.INTERNAL_CALL_GetActiveScene(out result); return(result); }