Example #1
0
 public static bool  obj_equal(long L, long R)
 {
     UnityEngine.SceneManagement.SceneManager left  = FCGetObj.GetObj <UnityEngine.SceneManagement.SceneManager>(L);
     UnityEngine.SceneManagement.SceneManager right = FCGetObj.GetObj <UnityEngine.SceneManagement.SceneManager>(R);
     if (left != null)
     {
         return(left.Equals(right));
     }
     if (right != null)
     {
         return(right.Equals(left));
     }
     return(true);
 }