OnSceneGUI() public method

public OnSceneGUI ( ) : void
return void
Example #1
0
        public void OnSceneGUI()
        {
            if (!editingCollider)
            {
                return;
            }

            m_PolyUtility.OnSceneGUI();
        }
 public override void OnToolGUI(EditorWindow window)
 {
     polyUtility.OnSceneGUI();
 }
 public override void OnToolGUI(EditorWindow window)
 {
     m_PolyUtility.OnSceneGUI();
     m_AdjacentEdgeUtility.OnSceneGUI();
 }