MakeMain() public static method

public static MakeMain ( ) : void
return void
 public static void EnsureMainWindowHasBeenLoaded()
 {
     if (UnityEngine.Resources.FindObjectsOfTypeAll<MainView>().Length == 0)
     {
         MainView.MakeMain();
     }
 }
 public static void EnsureMainWindowHasBeenLoaded()
 {
     MainView[] array = Resources.FindObjectsOfTypeAll <MainView>();
     if (array.Length == 0)
     {
         MainView.MakeMain();
     }
 }