protected virtual void OnDisable()
 {
     if (m_renderer != null)
     {
         m_renderer.Dispose();
         m_renderer = null;
     }
 }
Example #2
0
 void OnDisable()
 {
     if (m_renderer != null)
     {
         m_renderer.Dispose();
         m_renderer = null;
     }
     ClearScene();
 }
        protected virtual void OnEnable()
        {
            m_renderer = new PreviewFaceRenderer();

            Prefab = GetPrefab();
        }
Example #4
0
 void OnEnable()
 {
     m_target   = (VRM10Expression)target;
     m_renderer = new PreviewFaceRenderer();
 }