Example #1
0
 public Nocturne()
 {
     IncDamages = new IncomingDamage();
     InitNocturne();
     InitMenu();
     Drawing.OnDraw += Game_OnDraw;
     Game.OnUpdate += Game_OnGameUpdate;
     Obj_AI_Base.OnProcessSpellCast += AIHeroClient_OnProcessSpellCast;
 }
Example #2
0
 public Shaco()
 {
     IncDamages = new IncomingDamage();
     InitShaco();
     InitMenu();
     Game.OnUpdate += Game_OnGameUpdate;
     Drawing.OnDraw += Game_OnDraw;
     Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast;
 }
Example #3
0
 public TahmKench()
 {
     IncDamages = new IncomingDamage();
     InitTahmKench();
     InitMenu();
     Drawing.OnDraw += Game_OnDraw;
     Game.OnUpdate += Game_OnGameUpdate;
     Obj_AI_Base.OnProcessSpellCast += Game_ProcessSpell;
     AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser;
 }
Example #4
0
 public Rumble()
 {
     IncDamages = new IncomingDamage();
     InitRumble();
     InitMenu();
     Drawing.OnDraw += Game_OnDraw;
     Game.OnUpdate += Game_OnGameUpdate;
     Obj_AI_Base.OnProcessSpellCast += Game_ProcessSpell;
     CustomEvents.Unit.OnDash += Unit_OnDash;
     AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser;
 }
Example #5
0
 public Shen()
 {
     IncDamages = new IncomingDamage();
     InitShen();
     InitMenu();
     Game.OnUpdate += Game_OnGameUpdate;
     Drawing.OnDraw += Game_OnDraw;
     AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser;
     Interrupter2.OnInterruptableTarget += OnPossibleToInterrupt;
     AttackableUnit.OnDamage += Obj_AI_Base_OnDamage;
     Obj_AI_Base.OnProcessSpellCast += Game_ProcessSpell;
 }
Example #6
0
 public Sion()
 {
     IncDamages = new IncomingDamage();
     InitSion();
     InitMenu();
     Drawing.OnDraw += Game_OnDraw;
     Game.OnUpdate += Game_OnGameUpdate;
     Obj_AI_Base.OnProcessSpellCast += Game_ProcessSpell;
     AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser;
     Game.OnProcessPacket += Game_OnProcessPacket;
     Game.OnWndProc += Game_OnWndProc;
 }
Example #7
0
 private static void OnGameLoad(EventArgs args)
 {
     try
     {
         var type = Type.GetType("UnderratedAIO.Champions." + player.ChampionName);
         if (type != null)
         {
             Helpers.DynamicInitializer.NewInstance(type);
         }
         else
         {
             var common = Type.GetType("UnderratedAIO.Champions." + "Other");
             if (common != null)
             {
                 Helpers.DynamicInitializer.NewInstance(common);
             }
         }
         IncDamages = new IncomingDamage();
     }
     catch (Exception e)
     {
         Console.WriteLine(e.ToString());
     }
 }
Example #8
0
 private static void OnGameLoad(EventArgs args)
 {
     try
     {
         switch (ObjectManager.Player.ChampionName.ToLower())
         {
             case "chogath":
                 Champions.Chogath.Load();
                 break;
             case "olaf":
                 new Champions.Olaf();
                 break;
             case "renekton":
                 Champions.Renekton.OnLoad();
                 break;
             case "galio":
                 Champions.Galio.OnLoad();
                 break;
             case "gangplank":
                 Champions.Gangplank.OnLoad();
                 break;
             case "garen":
                 Champions.Garen.OnLoad();
                 break;
             case "kennen":
                 new Champions.Kennen();
                 break;
             case "maokai":
                 new Champions.Maokai();
                 break;
             case "nocturne":
                 new Champions.Nocturne();
                 break;
             case "poppy":
                 new Champions.Poppy();
                 break;
             case "rumble":
                 new Champions.Rumble();
                 break;
             case "shaco":
                 new Champions.Shaco();
                 break;
             case "shen":
                 new Champions.Shen();
                 break;
             case "skarner":
                 new Champions.Skarner();
                 break;
             case "yorick":
                 new Champions.Yorick();
                 break;
             case "tahmkench":
                 new Champions.TahmKench();
                 break;
             case "sion":
                 new Champions.Sion();
                 break;
             case "volibear":
                 new Champions.Volibear();
                 break;
             case "zac":
                 new Champions.Zac();
                 break;
             case "trundle":
                 new Champions.Trundle();
                 break;
             case "hecarim":
                 new Champions.Hecarim();
                 break;
         }
         IncDamages = new IncomingDamage();
     }
     catch (Exception e)
     {
         Console.WriteLine("Failed To load: " + e);
     }
 }