/// <summary> /// 初始装备信息栏,添加信息prefab /// </summary> /// <param name="itemFielInfo">Item fiel info.</param> public void Show(ItemFielInfo itemFielInfo, bool isEquiptItem, bool isLeftPos) { Btn_PathLink.gameObject.SetActive(false); ISShowing = true; this.m_curGoodID = itemFielInfo.LocalItemData._goodID; this.m_curItemFielInfo = itemFielInfo; jewel = ItemDataManager.Instance.GetItemData(m_curGoodID) as Jewel; SetTitleColor(jewel._ColorLevel, LanguageTextManager.GetString(itemFielInfo.LocalItemData._szGoodsName)); Background_spr.ChangeSprite(jewel._ColorLevel + 1); JewelType.ChangeSprite(jewel.StoneType + 1); JewelLevel.SetText(itemFielInfo.materiel.ESTORE_FIELD_LEVEL); ItemPriceLabel.SetText(jewel._SaleCost); JewelPosition.SetText(ItemInfoTips_Jewel.getJewelPosion(jewel.StonePosition, "、")); if (itemFielInfo.materiel.ESTORE_FIELD_LEVEL == jewel.MaxLevel) { ProgressText.SetText("[fe768b]满级[-]"); ProgressSlider.sliderValue = 1; } else { ProgressText.SetText(itemFielInfo.materiel.ESTORE_FIELD_EXP + "/" + jewel.StoneExp [itemFielInfo.materiel.ESTORE_FIELD_LEVEL - 1]); ProgressSlider.sliderValue = (float)itemFielInfo.materiel.ESTORE_FIELD_EXP / (float)jewel.StoneExp [itemFielInfo.materiel.ESTORE_FIELD_LEVEL - 1]; } IconPos.ClearChild(); CreatObjectToNGUI.InstantiateObj(itemFielInfo.LocalItemData._picPrefab, IconPos); CreatAttribute(itemFielInfo); TweenShow(); }
// public IEnumerator ShowSwallow2() // { // SwallowEff2.SetActive(true); // yield return new WaitForSeconds(1); // SwallowEff2.SetActive(false); // } public void Init(ItemFielInfo itemFileInfo) { if (itemFileInfo != null) { HideOrShow(true); Jewel jewel = ItemDataManager.Instance.GetItemData(itemFileInfo.LocalItemData._goodID) as Jewel; JewelName.SetText(NGUIColor.SetTxtColor(LanguageTextManager.GetString(itemFileInfo.LocalItemData._szGoodsName), (TextColor)itemFileInfo.LocalItemData._ColorLevel)); JewelPosition.SetText(ItemInfoTips_Jewel.getJewelPosion(jewel.StonePosition, "、")); JewelLevel.SetText(itemFileInfo.materiel.ESTORE_FIELD_LEVEL); IconPoint.ClearChild(); CreatObjectToNGUI.InstantiateObj(jewel._picPrefab, IconPoint); if (itemFileInfo.materiel.ESTORE_FIELD_LEVEL < jewel.MaxLevel) { Progress_text.gameObject.SetActive(true); FullLevel.SetActive(false); Progress_text.SetText(itemFileInfo.materiel.ESTORE_FIELD_EXP + "/" + jewel.StoneExp[itemFileInfo.materiel.ESTORE_FIELD_LEVEL - 1]); Progress_slider.sliderValue = (float)itemFileInfo.materiel.ESTORE_FIELD_EXP / (float)jewel.StoneExp[itemFileInfo.materiel.ESTORE_FIELD_LEVEL - 1]; } else { Progress_text.gameObject.SetActive(false); Progress_slider.sliderValue = 1; FullLevel.SetActive(true); } //服务器bug器魂初始等级为0为了调试这里+1 currentskill = JewelBesetManager.GetInstance().passiveSkillDataBase._dataTable.First(c => c.SkillID == jewel.PassiveSkill && c.SkillLevel == itemFileInfo.materiel.ESTORE_FIELD_LEVEL); CurrentAtt.Init(currentskill); if (itemFileInfo.materiel.ESTORE_FIELD_LEVEL < jewel.MaxLevel) { NextrAtt.gameObject.SetActive(true); nextSkill = JewelBesetManager.GetInstance().passiveSkillDataBase._dataTable.First(c => c.SkillID == jewel.PassiveSkill && c.SkillLevel == (itemFileInfo.materiel.ESTORE_FIELD_LEVEL + 1)); NextrAtt.Init(nextSkill); NoneAtt.gameObject.SetActive(false); } else { NextrAtt.gameObject.SetActive(false); NoneAtt.gameObject.SetActive(true); } } else { HideOrShow(false); } }
public void Show(Jewel jewel, bool isEquiptItem, bool isLeftPos) { Btn_PathLink.gameObject.SetActive(true); ISShowing = true; this.m_curGoodID = jewel._goodID; SetTitleColor(jewel._ColorLevel, LanguageTextManager.GetString(jewel._szGoodsName)); Background_spr.ChangeSprite(jewel._ColorLevel + 1); JewelType.ChangeSprite(jewel.StoneType + 1); JewelLevel.SetText(1); ItemPriceLabel.SetText(jewel._SaleCost); JewelPosition.SetText(ItemInfoTips_Jewel.getJewelPosion(jewel.StonePosition, "、")); ProgressText.SetText(jewel.StoneStartExp + "/" + jewel.StoneExp [0]); ProgressSlider.sliderValue = (float)jewel.StoneStartExp / (float)jewel.StoneExp [0]; IconPos.ClearChild(); CreatObjectToNGUI.InstantiateObj(jewel._picPrefab, IconPos); CreatAttribute(jewel); //TweenShow(); transform.localPosition = Vector3.zero; }