public override void OnEditorGUI(UEDS.Setting pSetting) { int val = (int)pSetting.GetValue(); pSetting.SetValue(EditorGUILayout.IntField( pSetting.mSettingName, val)); }
public override void OnEditorGUI(UEDS.Setting pSetting) { string val = (string)pSetting.GetValue(); pSetting.SetValue(EditorGUILayout.TextField( pSetting.mSettingName, val)); }
public override void OnEditorGUI(UEDS.Setting pSetting) { pSetting.SetValue(EditorGUILayout.ColorField( pSetting.DisplayName, (UnityEngine.Color)pSetting.GetValue())); }
public override void OnEditorGUI(UEDS.Setting pSetting) { pSetting.SetValue(EditorGUILayout.FloatField( pSetting.mSettingName, (float)pSetting.GetValue())); }