Beispiel #1
0
    public override void OnEditorGUI(UEDS.Setting pSetting)
    {
        int val = (int)pSetting.GetValue();

        pSetting.SetValue(EditorGUILayout.IntField(
                              pSetting.mSettingName,
                              val));
    }
    public override void OnEditorGUI(UEDS.Setting pSetting)
    {
        string val = (string)pSetting.GetValue();

        pSetting.SetValue(EditorGUILayout.TextField(
                              pSetting.mSettingName,
                              val));
    }
 public override void OnEditorGUI(UEDS.Setting pSetting)
 {
     pSetting.SetValue(EditorGUILayout.ColorField(
                           pSetting.DisplayName,
                           (UnityEngine.Color)pSetting.GetValue()));
 }
Beispiel #4
0
 public override void OnEditorGUI(UEDS.Setting pSetting)
 {
     pSetting.SetValue(EditorGUILayout.FloatField(
                           pSetting.mSettingName,
                           (float)pSetting.GetValue()));
 }