Example #1
0
        public EnemyManager(Game game)
            : base(game)
        {
            ourGame = (TunnelVision)game;

            DrawOrder = -1;
        }
Example #2
0
        public GamePage()
        {
            this.InitializeComponent();

            // Create the game.
            var launchArguments = string.Empty;

            _game = MonoGame.Framework.XamlGame <TunnelVision> .Create(launchArguments, Window.Current.CoreWindow, swapChainPanel);
        }
Example #3
0
 public Tunnel(Game game)
     : base(game)
 {
     ourGame = (TunnelVision)game;
 }
Example #4
0
 public BaseGameState(Game game)
     : base(game)
 {
     Content = game.Content;
     OurGame = (TunnelVision)game;
 }