Example #1
0
		public override void UpdateBiomeVisuals()
		{
			TremorPlayer modPlayer = Main.player[Main.myPlayer].GetModPlayer<TremorPlayer>(mod);
			bool UseEffects = modPlayer.ZoneIce;
			player.ManageSpecialBiomeVisuals("Tremor:Ice", UseEffects);
			//player.ManageSpecialBiomeVisuals("Blizzard", UseEffects);
			player.ManageSpecialBiomeVisuals("Tremor:CogLord", NPC.AnyNPCs(mod.NPCType("CogLord")));
			bool useNova = ZoneTowerNova || NovaMonolith;
			player.ManageSpecialBiomeVisuals("Tremor:Nova", useNova);
		}
Example #2
0
        public override void ResetNearbyTileEffects()
        {
            TremorPlayer modPlayer = Main.player[Main.myPlayer].GetModPlayer <TremorPlayer>(mod);

            modPlayer.NovaMonolith = false;
        }