Example #1
0
 public override void LoadAssets()
 {
     base.LoadAssets();
     GenerateUI_MMenuLogo();
     GenerateUI_MMenu();
     starfield = new Starfield((int)(ToT.Settings.Resolution.X * 1.5f), (int)(ToT.Settings.Resolution.Y * 1.5f), 200, new Vector2(10f, 10f), ToT.Textures["star03"], new Rectangle(0, 0, 7, 7));
 }
Example #2
0
 public override void UnloadAssets()
 {
     base.UnloadAssets();
     UIs       = null;
     starfield = null;
 }