Example #1
0
 public ClipData(HoloPlayClip clip)
 {
     this.localPosition = clip.localPosition;
     this.fov           = clip.fov;
     this.nearParam     = clip.nearParam;
     this.farParam      = clip.farParam;
     this.size          = clip.size;
 }
Example #2
0
        protected override Playable CreatePlayable(PlayableGraph graph, GameObject gameObject, TimelineClip clip)
        {
            HoloPlayClip enemyClip = clip.asset as HoloPlayClip;

#if UNITY_EDITOR
            this.playableDirector = gameObject.GetComponent <PlayableDirector>();
#endif
            return(base.CreatePlayable(graph, gameObject, clip));
        }
Example #3
0
 public void SetData(HoloPlayClip clip)
 {
     clipData = new ClipData(clip);
 }