Example #1
0
 public override void PrepareShader()
 {
     PrepareShader(Key.PaintColor, TreePaintSystemData.GetWallSettings(Key.WallType));
 }
Example #2
0
 public override void PrepareShader()
 {
     PrepareShader(Key.PaintColor, TreePaintSystemData.GetTreeFoliageSettings(Key.TextureIndex, Key.TextureStyle));
 }
Example #3
0
 public override void PrepareShader()
 {
     PrepareShader(Key.PaintColor, TreePaintSystemData.GetTileSettings(Key.TileType, Key.TileStyle));
 }