Example #1
0
            private BigInteger OddPow(BigInteger b, BigInteger exp)
            {
                BigInteger resultNum = new BigInteger(Montgomery.ToMont(1, mod), mod.length << 1);
                BigInteger tempNum = new BigInteger(Montgomery.ToMont(b, mod), mod.length << 1);  // ensures (tempNum * tempNum) < b^ (2k)
                uint mPrime = Montgomery.Inverse(mod.data[0]);
                uint totalBits = (uint)exp.BitCount();

                uint[] wkspace = new uint[mod.length << 1];

                // perform squaring and multiply exponentiation
                for (uint pos = 0; pos < totalBits; pos++)
                {
                    if (exp.TestBit(pos))
                    {

                        Array.Clear(wkspace, 0, wkspace.Length);
                        Kernel.Multiply(resultNum.data, 0, resultNum.length, tempNum.data, 0, tempNum.length, wkspace, 0);
                        resultNum.length += tempNum.length;
                        uint[] t = wkspace;
                        wkspace = resultNum.data;
                        resultNum.data = t;

                        Montgomery.Reduce(resultNum, mod, mPrime);
                    }

                    Kernel.SquarePositive(tempNum, ref wkspace);
                    Montgomery.Reduce(tempNum, mod, mPrime);
                }

                Montgomery.Reduce(resultNum, mod, mPrime);
                return resultNum;
            }
Example #2
0
            private unsafe BigInteger EvenPow(uint b, BigInteger exp)
            {
                exp.Normalize();
                uint[] wkspace = new uint[mod.length << 1 + 1];
                BigInteger resultNum = new BigInteger((BigInteger)b, mod.length << 1 + 1);

                uint pos = (uint)exp.BitCount() - 2;

                //
                // We know that the first itr will make the val b
                //

                do
                {
                    //
                    // r = r ^ 2 % m
                    //
                    Kernel.SquarePositive(resultNum, ref wkspace);
                    if (!(resultNum.length < mod.length))
                        BarrettReduction(resultNum);

                    if (exp.TestBit(pos))
                    {

                        //
                        // r = r * b % m
                        //

                        // TODO: Is Unsafe really speeding things up?
                        fixed (uint* u = resultNum.data)
                        {

                            uint i = 0;
                            ulong mc = 0;

                            do
                            {
                                mc += (ulong)u[i] * (ulong)b;
                                u[i] = (uint)mc;
                                mc >>= 32;
                            } while (++i < resultNum.length);

                            if (resultNum.length < mod.length)
                            {
                                if (mc != 0)
                                {
                                    u[i] = (uint)mc;
                                    resultNum.length++;
                                    while (resultNum >= mod)
                                        Kernel.MinusEq(resultNum, mod);
                                }
                            }
                            else if (mc != 0)
                            {

                                //
                                // First, we estimate the quotient by dividing
                                // the first part of each of the numbers. Then
                                // we correct this, if necessary, with a subtraction.
                                //

                                uint cc = (uint)mc;

                                // We would rather have this estimate overshoot,
                                // so we add one to the divisor
                                uint divEstimate = (uint)((((ulong)cc << 32) | (ulong)u[i - 1]) /
                                    (mod.data[mod.length - 1] + 1));

                                uint t;

                                i = 0;
                                mc = 0;
                                do
                                {
                                    mc += (ulong)mod.data[i] * (ulong)divEstimate;
                                    t = u[i];
                                    u[i] -= (uint)mc;
                                    mc >>= 32;
                                    if (u[i] > t) mc++;
                                    i++;
                                } while (i < resultNum.length);
                                cc -= (uint)mc;

                                if (cc != 0)
                                {

                                    uint sc = 0, j = 0;
                                    uint[] s = mod.data;
                                    do
                                    {
                                        uint a = s[j];
                                        if (((a += sc) < sc) | ((u[j] -= a) > ~a)) sc = 1;
                                        else sc = 0;
                                        j++;
                                    } while (j < resultNum.length);
                                    cc -= sc;
                                }
                                while (resultNum >= mod)
                                    Kernel.MinusEq(resultNum, mod);
                            }
                            else
                            {
                                while (resultNum >= mod)
                                    Kernel.MinusEq(resultNum, mod);
                            }
                        }
                    }
                } while (pos-- > 0);

                return resultNum;
            }
Example #3
0
            public BigInteger EvenPow(BigInteger b, BigInteger exp)
            {
                BigInteger resultNum = new BigInteger((BigInteger)1, mod.length << 1);
                BigInteger tempNum = new BigInteger(b % mod, mod.length << 1);  // ensures (tempNum * tempNum) < b^ (2k)

                uint totalBits = (uint)exp.BitCount();

                uint[] wkspace = new uint[mod.length << 1];

                // perform squaring and multiply exponentiation
                for (uint pos = 0; pos < totalBits; pos++)
                {
                    if (exp.TestBit(pos))
                    {

                        Array.Clear(wkspace, 0, wkspace.Length);
                        Kernel.Multiply(resultNum.data, 0, resultNum.length, tempNum.data, 0, tempNum.length, wkspace, 0);
                        resultNum.length += tempNum.length;
                        uint[] t = wkspace;
                        wkspace = resultNum.data;
                        resultNum.data = t;

                        BarrettReduction(resultNum);
                    }

                    Kernel.SquarePositive(tempNum, ref wkspace);
                    BarrettReduction(tempNum);

                    if (tempNum == 1)
                    {
                        return resultNum;
                    }
                }

                return resultNum;
            }