public void CreateMeshFromDescription(
     float[] vertices,
     float[] uvs,
     uint[] indices,
     int indexCount,
     Material material,
     TwoDimensionMeshDrawData meshDrawData)
 {
     EngineApplicationInterface.ITwoDimensionView.AddNewMesh(this.Pointer, vertices, uvs, indices, vertices.Length / 2, indexCount, material.Pointer, ref meshDrawData);
 }
 public void CreateMeshFromDescription(Material material, TwoDimensionMeshDrawData meshDrawData) => EngineApplicationInterface.ITwoDimensionView.AddNewQuadMesh(this.Pointer, material.Pointer, ref meshDrawData);